Jitesh's Domain

Game Designer. Producer. Gamer.

Dark Souls

Dark Souls PS3 Box Cover

Dark Souls PS3 Box Cover

Fantasy. Masochistic. Death

“Praise the Sun”. -Solaire of Astora

Target Audience: Dark fantasy lovers aged 18+ who prefer to gratify themselves by standing up to countless horrific dangers even in the face of imminent death and failure. Ability to graciously accept “YOU DIED” on screen.

Being hailed as a successor to Demon’s Souls, my other favorite RPG by From Software, Dark Souls takes a giant step ahead. Welcome to one of a kind storytelling made possible with strong thematic presentation, excellent environments, monsters and players interaction with the world. This is unlike any game you have ever played… unless you’ve experienced Demon’s Souls. Dark Souls is Masochistic. gives you a vast world to roam around with countless dangers and unforgiving traps. You are bound to be amazed by extremely well done level design and how all mini-pockets of the world fall in place together. This is indeed one giant world interwoven carefully to structurally induce pain, fear, nausea over and over again until you are skilled enough to dare face the challenges thrown at you.

Apart from everything that I’ve said above, what really really gets you into the game (if you wish to accept it) is its Combat System. Meticulously designed weapons, stances, timing and abilities make sure fights never become dull. It is challenging, extremely rewarding and makes you feel immensely proud as you progress with your finely honed skills, after countless failures. Plus, this game is a pure gem when it comes to Online mode. A unique approach to co-op, ghost system and PvP. The experience of watching other player’s ghost fall down cliffs, gesture away in thin air, gently relaxing at shrine is priceless. An intense concoction of pleasure and dismay. One of a kind message (read ghostly messages) system and murderous (yet buggy) PvP is what keeps this game fresh. Fighting away and destroying Bosses with the help of another troubled soul is priceless too.

Funny thing is, you cannot “like” Dark Souls, you can either “Love” or “Hate it”. Impatient players who can easily exhibit frustration towards messages like “YOU DIED” should stay away from this game. This is most likely not the bonfire you want to dance around. For patient players who revel in learning, trying, failing and mastering their skills, this game presents a truly legendary experience.

Saying all that, compared to its prequel, Dark Souls has improved visuals, more player driver open-world gameplay, refined combat mechanics, better connectivity within worlds, revolutionary multiplayer and deep unnerving soundtrack. Kindly do me a favor and listen to Firelink Shrine. A perfect musical piece to sum up strenuous hours of pain, power and glory followed by uber-important… REST.


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