NASSCOM NGDC2015 DESIGN WORKSHOP
FAST AND FURIOUS 7
I had an immense pleasure of organizing this year’s Design Workshop at Nasscom’s Game Developer Conference held at Mahratta Chamber Of Commerce Industries & Agriculture (MCCIA) Towers.
The idea and topic was pretty simple – understand and learn to deliver a game pitch in less than 7 mins. The basis of presentation technique was PechaKucha (chit-chat in Japanese).
A part of my preparation was to come up with interesting topics for participants.
I started creating topics…
Once I demonstrated the PechaKucha technique to participants, they were asked to be comfortable, form power groups (which were made to ensure friends don’t stick together and teams feel balanced).
The topic – a mandate on which participants had to create their game pitch consisted of 2 parts:
- A subject/ core matter
- Game Genre
The stacks were then made, successfully (before the workshop began, at my home):
Cards tied in RED –> Core/ Subject matter
Cards tied in YELLOW –> Game Genre
At the workshop, once my presentation was over and groups were formed, I asked one member from each group to draw cards from the stacks I had made. Interesting topics are created when randomness comes into play ;]
For eg: A group picked cards that gave them FOOD as Core Subject and SURVIVAL HORROR as game genre!
The rules were laid out:
- use laptop
- use internet connection
- minimal text
- Images, images and images!
- 20 sec per slide rule
- Max slides 20 (due to time restriction – I didn’t enforce 20 slides as MUST – it was a max limit for this workshop)
Here are some pictures from the workshop:
I apologize for some really shaken pictures! :]
I had an awesome time conducting the workshop, discussing terrific ideas with everyone who participated. If you are in the picture, you participated or were a part of the team – do share 🙂